What's this anyway? This a page with screenshots from Filip's endless project. This time around, I put these here - in order to show how far I've come. (And also so I don't start all over AGAIN! ;)
The screenshots are collected in a gallery, so you could just pop over and have a look. (Nb: these are old screenshots - there is a lot more that can be done with the editor. Will update later, but for in game screens just take a look at Cyber Warrior.)
2006-11-28 Releasing version 0.11-pre1. Source tarball and windows executable. There are a lot of changes compared to the previously posted versions, and the version we submitted the SGA. The gameplay is not better though - all changes are to make editing easier, and allowing a lot bigger maps.
2006-04-17 This is starting to get somewhere. We are aiming at getting an entry ready for the Swedish Game Awards. There is a new version of the editor: Tarball, Windows binary.
2006-03-13 Uploaded a tarball here(Removed). This is pre-alpha mind you - so consider yourself lucky if it even compiles. Dependencies are SDL, SDL_image, OpenGL and Plib.
2006-02-25 We got a concept document ready for the Sweden Game Awards 2006 competition. Read more at Cyber Warrior's HP. Also, I think I've pretty much frozen the map file format - so I should have a tarball to put here in a few days.
Some weeks ago Chelonia is meant to be a combined game engine/editor. I'm currently hard at work with the editor part of it, and will hopefully get it usable within the month.
Checking out:
The latest code is in a subversion repo. Mail Filip to get a password, if you want to check it out. The trunk is at: https://blueturtle.nu:8888/bt/chelonia/trunk/
Related:
Cyber Warrior - the revenge of mankind...
Cyber Warrior - a game (to be) made with Chelonia. (Very old sketches.)